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Intel Introduces Esports to PyeongChang Before Winter Olympic Games

Intel announces plans to bring amazing gaming experiences to PyeongChang ahead of of the February 2018 Olympic Winter Games. As an extension of Intel’s Worldwide TOP Partnership and with support from the International Olympic Committee, Intel will deliver two distinct gaming experiences to Korea in the lead up to PyeongChang 2018. (Credit: Intel Corporation)

On November 3rd, 2017 Intel declared plans to convey stunning gaming encounters to PyeongChang anteceding the next Winter Olympic Games in February. As an addition of Intel’s Worldwide TOP Partnership and with help from the International Olympic Committee (IOC), Intel will convey two particular gaming encounters to Korea in the number one spot up to PyeongChang 2018: the Intel® Extreme Masters PyeongChang which is an esports competition including a standout amongst the most praised esports titles ever, Blizzard Entertainment’s “StarCraft® II,” and an individual exhibition highlighting Ubisoft’s activity sports title “Steep™ Road to the Olympics,” the authority authorized session of the Olympic Winter Games PyeongChang 2018.

Intel Extreme Masters PyeongChang, an augmentation of the Intel Extreme Masters (IEM) brand borne out of association with ESL, will be interested in any player, at any level by means of worldwide online qualifiers, which will occur in November. A live qualifier occasion will likewise happen in Beijing in December between the best two qualifiers from China, with the victor proceeding onward to go up against the rest of the field in PyeongChang ahead of the pack up to the 2018 Olympic Winter Games.

Expanding on the Intel Extreme Masters show, Intel will likewise convey intuitive gaming encounters all through the Olympic Village for participants and competitors, with amusement stands featuring “Steep Road to the Olympics.” Olympic and gaming fans will likewise have the chance to contend to be the best in an exhibit featuring “Steep Road to the Olympics.” Additional opposition and capability points of interest will be partaken in November.

Gregory Bryant, senior VP and general chief of the Client Computing Group at Intel Corporation stated: “Intel has been pushing the boundaries of esports for well over a decade and our goal is to bring esports to every global sporting stage. From the qualifying events to the groundbreaking Intel Extreme Masters tournament in PyeongChang, we see this as another important step in giving more people around the world a chance to experience the thrill of esports.”

Timo Lumme, managing director, IOC Television and Marketing Services, said: “We are proud to have our Worldwide TOP Partner Intel bring this competition to PyeongChang in the lead up to the 2018 Olympic Winter Games. Following on from the Olympic Summit last week, the IOC will now explore esport’s relationship with the Olympic Movement further. This is the start of an exciting future and we’re interested to see how this experience will play out.”

Mike Morhaime, CEO and cofounder of Blizzard Entertainment, said: “The StarCraft series has played a foundational role in esports, so we’re especially honored that ‘StarCraft II’ will be representing esports at PyeongChang. This is a great opportunity for esports to be associated with the biggest international competitive stage, and we’re proud that some of the most skilled ‘StarCraft II’ players on the planet will be helping to lead the way.”

Geoffroy Sardin, senior vice president Sales and Marketing at Ubisoft, said: “We’re proud to be part of the esports exhibition leading into the Winter Olympics that will provide fans with more ways to engage with the sports they love. We have been developing ‘Steep Road to the Olympics’ in close relation with the IOC and we are now looking forward to this competition. We cannot wait for our fans to play and compete in our new expansion.”

Ralf Reichert, CEO of ESL, said: “As one of the fastest-growing segments of media and entertainment, we are honored to help further the esports industry by helping to facilitate the Intel Extreme Masters PyeongChang tournament. Esports already reaches a global fan base so this event in PyeongChang naturally aligns with this audience.”

Intel and ESL, pioneers in speeding up the development of esports around the world, will associate to assist in all occasions, including the online qualifiers, live qualifier occasion in Beijing and the final competition paving the way to the Olympic Winter Games PyeongChang 2018. ESL is the biggest esports organization and has joined forces with Intel for over 15 years to enliven probably the most esteemed esports competitions around the globe, including Intel Extreme Masters, the longest-running worldwide genius circuit. As the pioneer in gaming innovation, Intel resolution the majority of the live IEM PyeongChang occasions with the Intel® Core™ i7 gaming processor, and additionally the PCs utilized as a part of the IEM communicates and finish backend cloud framework.

Fans can take after the activity and watch the opposition unfurl on the Olympic Channel worldwide computerized stage and digital partners and additional broadcast to be reported sooner.

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