A very detailed and thorough report has provided a lot of details about the sports technology market around the world. This industry has seen an exponential growth in last few years and it is still growing. Quantitative as well as qualitative information has been provided in this report. As of 2018, the sports technology market stood at 8.9 billion United States dollars but this number is expected to increase more than three times by next five to six years making it one of the fastest growing industries of modern market. During this time period, this industry is expected to have Compound Annual Rate of Growth at around 20.63%.

This 214 pages long report carries more than 60 data tables for market along with more than 50 figures and a very thorough TOC on “Sports Technology Market Report”

https://www.reportsnreports.com/reports/2090589-sports-technology-market-by-technology-device-smart-stadium-esports-sports-analytics-sports-soccer-baseball-basketball-ice-hockey-american-football-rugby-tennis-cricket-golf-esports-and-geography-st-to-2024.html

Most important contributors of this industry are IBM (United States), Cisco (United States), Ericsson (Sweden), SAP (Germany), Fujitsu (Japan), NEC (Japan), Oracle (United States), LG (South Korea), Sharp (Japan), FitBit (United States), Samsung(South Korea), Garmin (United States), Apple (United States), Panasonic (Japan), Sony (Japan), Activision Blizzard (United States), Modern Times Group (Sweden), CJ Corporation (South Korea) and Tancent (China)

A copy of this report can be ordered here at https://www.reportsnreports.com/purchase.aspx?name=2090589

During last few years, the industry of sports technology has really fluttered as more and more sports organizations, associations and teams have increased the use of technology in sports considerably for a better experience of the game for fans as well as the athletes. Technologies like VAR, DRS and Video referral decisions have helped a lot making the sports more balanced and fairer. These technologies have also eliminated the factor of human error in decision making to avoid controversies. Fitness tracker and others sports wearables for athletes have helped athletes a lot in training better and enhancing their skills.